The creative juices are definitely flowing for Airport Madness 6. It will be called, Airport Madness: World Edition. Is it too soon to talk about? You aren’t going to see it until May 2014. You may be wondering if we ever plan to stop making new versions of Airport Madness. The answer? Never…. mwahahaha!
In AM5, we decided to simplify, pulling out stuff that we felt would not be missed, in exchange for more levels – which was a great deal of work. In AM6, we will be adding in lots of bells and whistles. Yes, AM6 will have “more cowbell”, as they say. Did I mention that it’s going to be based on real-world airports? 🙂
Radar will go back in. In fact, there will be an option to play the entire game from the radar interface. Perhaps you tire of the landscape, and want to think purely about the aircraft themselves. Or perhaps you feel that having a large range of scope will give you an edge. We intend to borrow some of the code from Radar Chaos to drive the interface.
Voices – there will be at least 6 different voices. AM3 and AM4 lacked variety in this department.
Let there be night – we do intend to offer “night” versions for each of the six fields we offer. However, the bad weather feature is still up for debate. In AM4, I heard a lot of “this looks terrible”, and “frame rates are really bad during bad weather”, and “I can’t see the planes during bad weather”, and “Hey, how do I turn off that annoying weather feature?”.
Oh, and my favorite: “Can I have your game for free?”. Oh, brother. Just grab it off Pirate Bay already! Having said that, I sincerely appreciate everyone who has ever sent us their hard-earned money. It is YOU that keeps me doing what I do – banging away at my keyboard until a new game pops out.
The cool thing that AM6 will bring to the series is (finally) the ability to assign departure runways. Yes, it’s going to be a free-for-all. Go right ahead and create unresolvable nose-to-nose conflicts on the taxiways. I promise to add a “Return To Start Point” button.
Challenges – I think rather than playing one airfield for eternity, we will instead add two items to the top of the page. One is a stopwatch and the other is an airplane counter. Move 100 planes as fast as you can. The faster you move them, the faster they come. We will probably toss in some Facebook functionality, so you can show off to your friends.
With Radar Chaos: Hawaii Edition, we did a great deal of research into real-world procedures and routes. AM6 won’t do that. In San Francisco, there will be simultaneous runway ops like they do in real life, but not necessarily using the preferred runways and routes. So you can go right ahead and drive your Airbus 380s over downtown. It’s your airport.
What does everyone think of Las Vegas for an airfield? I’m considering the following list of fields:
- San Francisco
- Las Vegas
- Los Angeles
The cement is still very wet, so now is the time to get your thoughts in. Believe it or not, I really do read all of my emails from you. Sometimes, I’m not good at responding. There are only so many hours in the day and, well, it cuts into my TV time.